C# Getting the Constant Value from Class using Reflection
By Sean on Wednesday, February 08, 2017 | Filed Under Software
In C# Getting the Constant Value from Class using Reflection need not be a difficult and there are quite few articles and blogs written on the subject. I wanted to mimic the GetNameQuery function that is in Hibernate, maintaining backward compatibility while converting services to C# using Dapper. For Inspiration I looked at this blog. This returned a list of the constant Names and what I actually wanted to do was look through all the constant names and then match mine an...
Creating Dapper entities using MSSQL and Mapping classes is rather easy, but very time consuming from scratch. This came around because I really got tired of the typing a multitude of class and mapping files So let's jump into it.
Firstly, lets go get the list of tables, this will return a list in the correct format for the T-SQL in clause. The reason why I did it this way was because it's easier to remove those that I don't want to generate entities for.
This is just a short post in using Dapper ORM to Map column names in Mssql generating c# csharp code.
I had a requirement using Dapper ORM to Easily Map Column Names, problem was that the columns names had Underscores in them and the need to Have uppercase letter at the beginning of each word to conform to naming conventions. The service we are re-writing has numerous mapping tables so it all started out fine doing the tables with only a few columns, but as things cot m...
Hackerrank – Weather Observation Station 4 – MsSql
Hackerrank - Weather Observation Station 4
I have always loved just killing some time on Hackerrank, doing some challenges. And today was no different, but what was funny about it was I got stumped by one of the stupidest and simplest things under the sun. I really believe in software we should always look for the simplest answer, but in my case I couldn't for the love of me come up with the simplest answer which is:
SELECT COUNT(CITY) - COUNT (DISTINCT City)
Let’s first start this topic with Type of wood and there Substitutes, for the main reason there are loads of different woods we can use in modelling and depending where you are in the world, the names may differ but the wood is still the same.
So not all of the time can we get the wood we need like Spruce for example, or it just because it costs an arm and a leg. But here are some useful substitutes in my opinion
So what do all these terms mean, hopefully we can dispel myth and confusion here. I will try to give the international meanings and terminology. This is an organic list which will grow with the site
Anhedral: This is the opposite of dihedral. When a model is viewed from the front, the downward angle of wing tips from the center to the wing tip is anhedral. This makes for a less stable but more maneuverable aircraft.
Incidence: This is a wings angle attack relative to the fuselages center line or Longitudinal axis. By the setting a positive incidence, it allows the aircraft to sit flat when in straight and level flight. A modeller will usually use an incidence meter to set and check the angles of the wing and horizontal stabiliser. Robart makes an excellent jeweled movement incidence meter.
Aircraft scale; i.e.: 1/5th scale, this is the size in relation to the real deal. In this case it’s one fifth the size of the real aircraft. This can be displayed on the plan as 1:5 or similar. On the model plan, 10mm would be conversely equal to 50mm on the real aircraft.
Scale or Sport scale: this refers to whether an aircraft accurately follows or closely follows the correct proportions, locations and details of the real plane. E.g.: A great way to enhance a plane is a scale cockpit. This Means the cockpit should closely or be identical to the real aircraft, although the rest of the aircraft maybe sport scale, to enhance the aircraft’s flying capabilities